WARNING!!!
Be carefull with your HR-16 / HR-16B. Some pioneers have fried several devices and recommend using ONLY the EPROM chips.
Datasheet for HR-16 Memory chips
Here a Copy in case of dead link, with comments:
27C040/27C4001 - 4096K (512kb x 8) 100ns CMOS EPROM

RED: risky or less usefull and best avoided
GREEN: all usefull points alter memory read out, effects change with instrument sample chosen
BLUE: outputs: alter audio waveforms and use to bend address pins
| Pin Number | Description |
| 1 | Vpp - Program Supply |
| 2 | A16 - Address Input |
| 3 | A15 - Address Input |
| 4 | A12 - Address Input |
| 5 | A7 - Address Input |
| 6 | A6 - Address Input |
| 7 | A5 - Address Input |
| 8 | A4 - Address Input |
| 9 | A3 - Address Input |
| 10 | A2 - Address Input |
| 11 | A1 - Address Input |
| 12 | A0 - Address Input |
| 13 | Q0 - Data Input/output |
| 14 | Q1 - Data Input/output |
| 15 | Q2 - Data Input/output |
| 16 | Vss - Ground |
| 17 | Q3 - Data Input/output |
| 18 | Q4 - Data Input/output |
| 19 | Q5 - Data Input/output |
| 20 | Q6 - Data Input/output |
| 21 | Q7 - Data Input/output |
| 22 | E - Chip Enable |
| 23 | A10 - Address Input |
| 24 | G - Output Enable |
| 25 | A11 - Address Input |
| 26 | A9 - Address Input |
| 27 | A8 - Address Input |
| 28 | A13 - Address Input |
| 29 | A14 - Address Input |
| 30 | A17 - Address Input |
| 31 | A18 - Address Input |
| 32 | Vcc - Positive Power Supply |
Multiple points can be interconnected, although the more bends you connect the more likely it is to crash it. Three to four points interconnected is just about the maximum. To be relatively crashfree restrict yourself to connecting maximum three points together or two seperate bends.
Finding the EPROM is easy. Below left: these 25 points I selected at the EPROM and connected to a DB25 parallel port. To the right: use of hotglue to prevent wires from shaking and breaking off.

Demo: HR16 as a synthesizer. A pattern was recorded with the "Fill" function on and quantise on 64th notes. Then played and engaging bends with one of my external controllers with momentary on buttons.